Mazda Rx7 - Weekend Project

Unreal Turn Table

Maya Animation Render

Maya Geometry Images

Maya Geometry Images

Car Body UVB

Car Body UVB

Rig

This Rx7 was made in one weekend, my screen recording footage ended up being 22 hours, which I turned into a 10 minute timelapse. I modeled, UVed, rigged and animated in Maya and textured in Substance Painter. The point of this project was to learn how to rig and animate a car from scratch, something that I had never done before. I also made a super basic burnout particle for the maya video. The full animation render was done in Maya, but I decided to make a small render in Unreal using the Photo Studio template file.